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A History of Racing Video Games Online Games, June 12, 2006
It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.
Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...
Read full story at: www.ugo.comLord of the Rings: Battle for Middle-earth II Online Games, March 11, 2006
Lord of the Rings: Battle for Middle-earth II is a great game that improves upon its predecessor, utilizes some of the best graphics of any RTS today, and finally lets you fight anywhere in Middle-earth. And you can summon Tom Bombadil. He's the happy fellow above. It's just something you'll want to do.
If you played the first BFME game, you'll probably be surprised by how different this sequel is. First of all, the entire scheme of play has changed. Instead of one type of campaign mode available, you now have two. The first type is the Good or Evil Campaign single player mode.
This single player, which is unfortunately the most generic of the modes here, does away with pretty large elements of the first game ...
Read full story at: www.ugo.com
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