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Wolfenstein Preview Online Games, August 4, 2008
Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at: www.atomicgamer.comSpace Invaders DS Review Online Games, July 14, 2008
When's the last time you played Space Invaders? Last time I played Space Invaders, I was at Chuck E. Cheese wearing two-tone corduroy bell-bottoms and listening to My Sharona's. Yep, it's hard to believe, but this year marks the 30th anniversary of this beloved arcade classic and Taito is celebrating by re-releasing it on the DS...
The Good: A classic title with solid gameplay amped up to 21st century standards.
The Bad: A "kitchen sink" approach to graphics that clutters the screen and is possibly seizure-inducing; punishing gamers for failing with needless repetition...
Read full review at: www.atomicgamer.com
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