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Member since: 21-10-2011 (Day-Month-Year)
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Online Rank #7,282#7,275 rheskie
#7,276 gabriel baron
#7,278 bravo2 one
#7,280 azhar jehar 1krk
Online Games Played: 2
Highest Rank Ever: #10,648
Counter strike online
Online Plays per Day: 0.0
Last Played:Counter strike online
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Tetris (1,721 plays)
Oh this free online Tetris game is one of the most addictive flash games ever! WARNING : don't play Tetris online unless...
Shanghai Dynasty (1,711 plays)
This is a great puzzle game that will have you pulling your hair out for hours!
Simpsons Character Maker (1,358 plays)
Make your own Simpsons character! Choose from charackters like Bart and Homer. Select eyes, bodytypes, and much more. Ad...
Puyo Tetris (801 plays)
Connect at least 4 Tetris blocks of the same color to let them disappear of the screen in this free Tetris game version.
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Online game subscriptions up 43 percent in 2005 Online Games, March 11, 2006
World of Warcraft's popularity helps boost MMO and casual gaming to a $2 billion international payday; console games to take 29 percent of OL market by 2011.
Whatever you think of World of Warcraft, there's no denying that it has reshaped the gaming landscape. As of last month, Blizzard Entertainment's massively multiplayer online role-playing game had over 6 million subscribers, making the population of its virtual world larger than many European countries.
The latest evidence of WOW's influence comes in the form of a report from DFC Intelligence. The San Diego-based game-industry research company has just issued a report which says that "subscription revenue from online games was $2 billion in 2005." WOW came out in November 2004 and has been among the top three games in DFC-rival NPD Group's weekly PC-bestseller list since it hit the market.
Read full story at: www.gamespot.comAlone in the Dark Review Online Games, July 14, 2008
Many gamers are going to buy Eden Studios' Alone in the Dark and instantly take a liking to the game's all together different approach. The episodic format, the highly stylized cinematic set pieces, the HUD-free presentation, the first/third person gameplay, the 1:1 analog controls for two-handed weapons... there's a lot of forward-thinking stuff to latch on to. However, no matter how enthusiastic the gamer, all will eventually be given pause. Maybe it's a car getting inexplicably lodged in some invisible part of the environment. Maybe it's a needless death because the camera didn't catch up to the action quickly enough. Maybe, just maybe, the game will even crash and take with it any progress you've made in an episode. These problems will occur, and then most will pop up again. In the end, the gamer will ...
Read full review at: www.ugo.com
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