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Country: New Zealand
Member since: 16-10-2007 (Day-Month-Year)
Ethnicity: White / Caucasian
Body Type: Average
Drink?: I sometimes drink
Smoke?: I smoke occasionally
Drugs?: I am a recreational drug user
happy chick, likes to have fun...
mother to 2 beautiful kids Kaitlyn and William.
Music: any really
Online Rank #1,928#1,921 bobby mum
#1,924 lyrical g
#1,935 nagisa furukawa
Online Games Played: 8
Highest Rank Ever: #5,065
Online Plays per Day: 0.0
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Online game subscriptions up 43 percent in 2005 Online Games, March 11, 2006
World of Warcraft's popularity helps boost MMO and casual gaming to a $2 billion international payday; console games to take 29 percent of OL market by 2011.
Whatever you think of World of Warcraft, there's no denying that it has reshaped the gaming landscape. As of last month, Blizzard Entertainment's massively multiplayer online role-playing game had over 6 million subscribers, making the population of its virtual world larger than many European countries.
The latest evidence of WOW's influence comes in the form of a report from DFC Intelligence. The San Diego-based game-industry research company has just issued a report which says that "subscription revenue from online games was $2 billion in 2005." WOW came out in November 2004 and has been among the top three games in DFC-rival NPD Group's weekly PC-bestseller list since it hit the market.
Read full story at: www.gamespot.comAuto Assault Review Online Games, June 6, 2006
Auto Assault is a post-apocalyptic combat driving MMORPG that was released by NetDevil and NCSoft. The game aims to provide players with a unique combat system that promises high speed destruction in a massively multiplayer environment. Players choose from three races: Biomeks, Humans, and Mutants where they harness their skills while preparing to duke it out in the middle of the world at higher levels.
Most Anticipated of 2005, Best Online Multiplayer Game, Editors Choice, Best Gameplay. These are just a few of the lines that were all over the front pages of PC gaming magazines and websites after the E3 show of 2005. Everybody seemed to be excited about a game that promised to bring some new, fast-paced, combat driving to the market in the form of a massively multiplayer role-playing game.
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