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Legend of Zelda: Twilight Princess reviewed Online Games, November 27, 2006
Way back in 1987, a fat little boy (or possibly an elf) in a floppy green hat picked up his wooden sword, and went off to save Princess Zelda
. It was an enormous, revolutionary game that created the Action/RPG genre all by itself. I was only a lad myself at the time, but if I had been a video game critic back then I would have given it an...
...You must solve lots of classic Zelda style puzzles, lighting torches to open doors, burning spider webs that block your path, blowing up boulders with your bombs, shooting out the right bits with your bow, and using your chain shot to reach areas you couldn't before. Sound familiar? That's because it is, but it's still good fun, and Twilight Princess Zelda
maintains a respectable level of challenge, without ever being frustrating or getting you lost...
Read full Zelda Twilight Princess review at: www.gamerevolution.comAlone in the Dark Review Online Games, July 14, 2008
Many gamers are going to buy Eden Studios' Alone in the Dark and instantly take a liking to the game's all together different approach. The episodic format, the highly stylized cinematic set pieces, the HUD-free presentation, the first/third person gameplay, the 1:1 analog controls for two-handed weapons... there's a lot of forward-thinking stuff to latch on to. However, no matter how enthusiastic the gamer, all will eventually be given pause. Maybe it's a car getting inexplicably lodged in some invisible part of the environment. Maybe it's a needless death because the camera didn't catch up to the action quickly enough. Maybe, just maybe, the game will even crash and take with it any progress you've made in an episode. These problems will occur, and then most will pop up again. In the end, the gamer will ...
Read full review at: www.ugo.com
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