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Wolfenstein Preview Online Games, August 4, 2008
Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at: www.atomicgamer.comMario Kart Wii Reviewed Online Games, May 21, 2008
...From a single-player perspective, Mario Kart Wii offers about as much depth has it has in previous entries. Race through a bunch of different tracks and engine levels against AI racers to win new characters, vehicles and tracks. Very straight forward, almost to the point of phoning it in. Considering how much work went into the single-player of Smash Bros Brawl (another primarily multiplayer game), some cutscenes or an overarching story would've gone a long way.
For multiplayer, you can play split screen with up to 4 players, or hop online with one other person and take on folks from around the globe. While playing living people adds to the challenge of the game, Mario Kart really loses something if you're playing against people that aren't on the same couch as you, and the lack of voice chat doesn't help matters much. Though it's there, the cumbersome nature of the online features means that you're probably better off sticking with local games...
Read full review at: www.ugo.com
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