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Review Grand Theft Auto Vice City Stories Online Games, November 13, 2006
Out of all the Grand Theft Auto racing games released so far, I've found that many people enjoyed Vice City the most. Maybe it's the music, maybe it's the characters, maybe it's that hilarious 80s atmosphere but for whatever reason the middle racing game in the "GTA3 trilogy" seems to be the favorite. After the sort of disappointing GTA: Liberty City Stories on PSP (which took the original city from GTA3 racing game and basically created a new story with both new and familiar characters at once), Rockstar Games is back on Sony's portable system with Vice City Stories. But is the return to Vice City racing game, which is clearly modeled after Miami, actually worth it?
Read Grand Theft Auto Vice City Stories review at: www.atomicgamer.comWolfenstein Preview Online Games, August 4, 2008
Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at: www.atomicgamer.com
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