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Name: aslan qoujaq
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Member since: 08-01-2012 (Day-Month-Year)
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Titan Quest - Atlas shrugged review Online Games, July 8, 2006
Nothing sucks the air out of a brilliant game like its inevitable clone backdraft, and nowhere is that more evident than in the case of Blizzard’s Diablo. Nox, Restricted Area and Sacred pleasantly plagiarized in the past, while more recent games like Dungeon Siege and even the Champions of Norrath series gussy it up enough to almost feel like new experiences. Regardless of their success, though, they’ve all borne the weight of their demonic ancestor upon narrow shoulders.
And now, the techie torch has been passed to THQ and Iron Lore, who have dubbed it Titan Quest. While this latest mob farmfest heralds seamless multiplayer, interesting character-class blending and a world editor of epic proportions, its gameplay falls short of hitting the addictive hack-and-loot formula of its impressive forbear...
Read full review at: www.gamerevolution.comQuakeCon 2008: The Story of Rage Online Games, August 4, 2008
At QuakeCon 2008, we got our first details on the story behind id's upcoming first-person action game. Id also showed off an extended version of the Rage trailer that debuted at E3 earlier this month that put a larger emphasis on driving and racing. But most of our new information came in an interview with id producer Tim Willits, who painted a somewhat clearer picture of a game heretofore described simply as a postapocalyptic shooting/driving hybrid. Rage is much more than that, he says...
...As seen in the many id Tech 5 demos and recent Rage trailers, driving will play a very large part in Rage. Over the course of the game, you'll accumulate several different vehicles that can be customized to your liking. In the latest trailer, we saw dune buggies racing on a desert track, armed with mounted Gatling guns and machine guns. Willits said these vehicles will become an extension of the player, so expect plenty of options for customization...>>
Read full story at: www.gamespot.com
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