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Name: shareque ali
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Member since: 29-08-2011 (Day-Month-Year)
Status: Single and happy
Body Type: Medium Build, Muscles
Drink?: I sometimes drink
Smoke?: I smoke occasionally
Drugs?: I don't use drugs
i"m no perfect.
Music: i love it..
TV: i like to watch it..
Interests: in internet
Online Rank #5,303#5,296 kingcountry
#5,297 HOLY DEMON
#5,308 adil tanoli
#5,311 Kalpesh Rajai
Online Games Played: 3
Highest Rank Ever: #10,429
Counter strike online
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Sims 2 bringing home Pets? Online Games, May 13, 2006
What we heard: The Sims
franchise has proved to be a monumental success. The life simulator has been a dominant force on the PC gaming charts since it took the leap from the mind of Maxis Studios head Will Wright onto retail shelves in 2000.
Though Wright wasn't at E3 pimping out some Sims-related gear, Electronic Arts was. Near the area housing Wright's PC game Spore, EA built a 360-degree trailer theater that showed a plethora of games from the publisher, including the lineup from Superman Returns: The Videogame, Battlefield 2142, and Medal of Honor: Airborne.
It wasn't all bullets and fighting, though. Stuck in the middle of the trailer were some cute and cuddly animals--and not the one-eyed freaks of nature of Spore. The familiar cybercitizens of The Sims 2
were shown hanging around in parks and playing with something they haven't been able to since the original The Sims game
Read full story at: www.gamespot.comA History of Racing Video Games Online Games, June 12, 2006
It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.
Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...
Read full story at: www.ugo.com
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