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Battle for Middle-earth II demo Online Games, February 10, 2006
Sampling of EA's real-time strategy game set in Tolkien's universe features aspects from popular films, tomes.
For fans of The Lord of the Rings books and movies, there is now one demo to rule them all. The first playable demo of Electronic Arts' The Lord of the Rings, The Battle for Middle-earth II
is now available on GameSpot.
The hefty single-player sampling (it weighs in at more than 1.3GBs) allows gamers to try their hand at the real-time strategy game's tutorial, as well as the skirmish mode on two different maps. The demo's playable factions include two of the three new races--the goblins and the dwarves.
The game is currently being developed by EA LA and...
Read full story at: www.gamespot.comWolfenstein Preview Online Games, August 4, 2008
Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at: www.atomicgamer.com
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