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Shanghai Dynasty (2,598 plays)
This is a great puzzle game that will have you pulling your hair out for hours!
Tetris (1,343 plays)
Oh this free online Tetris game is one of the most addictive flash games ever! WARNING : don't play Tetris online unless...
Tetrollapse (860 plays)
Another version of the classic Tetris game. Press space to rotate the Tetris block.
Simpsons Character Maker (767 plays)
Make your own Simpsons character! Choose from charackters like Bart and Homer. Select eyes, bodytypes, and much more. Ad...
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Online game subscriptions up 43 percent in 2005 Online Games, March 11, 2006
World of Warcraft's popularity helps boost MMO and casual gaming to a $2 billion international payday; console games to take 29 percent of OL market by 2011.
Whatever you think of World of Warcraft, there's no denying that it has reshaped the gaming landscape. As of last month, Blizzard Entertainment's massively multiplayer online role-playing game had over 6 million subscribers, making the population of its virtual world larger than many European countries.
The latest evidence of WOW's influence comes in the form of a report from DFC Intelligence. The San Diego-based game-industry research company has just issued a report which says that "subscription revenue from online games was $2 billion in 2005." WOW came out in November 2004 and has been among the top three games in DFC-rival NPD Group's weekly PC-bestseller list since it hit the market.
Read full story at: www.gamespot.com
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