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Member since: 17-07-2006 (Day-Month-Year)
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Online Rank #1,328#1,321 dejay
Online Games Played: 12
Highest Rank Ever: #461
Drag Racer V3
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Online game subscriptions up 43 percent in 2005 Online Games, March 11, 2006
World of Warcraft's popularity helps boost MMO and casual gaming to a $2 billion international payday; console games to take 29 percent of OL market by 2011.
Whatever you think of World of Warcraft, there's no denying that it has reshaped the gaming landscape. As of last month, Blizzard Entertainment's massively multiplayer online role-playing game had over 6 million subscribers, making the population of its virtual world larger than many European countries.
The latest evidence of WOW's influence comes in the form of a report from DFC Intelligence. The San Diego-based game-industry research company has just issued a report which says that "subscription revenue from online games was $2 billion in 2005." WOW came out in November 2004 and has been among the top three games in DFC-rival NPD Group's weekly PC-bestseller list since it hit the market.
Read full story at: www.gamespot.comXbox Live Arcade Update Online Games, February 27, 2007
It has been weeks since anyone's paid attention to Xbox Live Arcade. Unless you're a hardcore fan of twenty-year-old remakes or add-on packs for expensive puzzle games, there's not been a whole lot to keep you occupied. Since Heavy Weapon, consider the release list the service has seen: Ms Pac-Man, Lumines Live Puzzle/Mission pack, Nothing, Root Beer Tapper, Paperboy, Nada. Not exactly gangbusters for Microsoft...
...This week MS announced several upcoming titles to assure that Xbox Live Arcade won't be quiet forever. EA is supporting the service with a new Wing Commander game and a rhythm game called Boom Boom Rocket. There's also the much anticipated release of Castlevania: Symphony of the Night and the rumored release of the Teenage Mutant Ninja Turtles arcade game...
Read full story at: www.ugo.com
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