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Halfpipe Stakeboarding (8 plays today)
Check it out, yo! Catch some crazy air with Jake and Trixie in the All Star half pipe skateboard park. Use your arrow keys in the...
Xtreme Skateboarding (8 plays today)
Try your hand at this fun skateboarding flash game. Watch out for those coke bottles!
Tetris (5 plays today)
Oh this free online Tetris game is one of the most addictive flash games ever! WARNING : don't play Tetris online unless you have...
Super Mario (5 plays today)
This is a Super Mario flash remake of the original Super Mario Bros game. Play online as Super Mario or Super Luigi. Make your way...
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Random Online Game NewsSonic Rivals 2 Review (PSP) Online Games, February 29, 2008
...Sonic Rivals 2 isn't your traditional Sonic game; it's a sort of 2D racing game. The controls are like a high-speed platformer, and the level designs are very much Sonic-style, complete with loops, multiple paths, and speed boosts. But Sonic Rivals 2 just doesn't work as a dynamic racing game. Everyone runs at the same speed, so the only way to gain on the opposition is to use power-ups or take alternate paths. But power-ups are neither entertaining nor very effective (Mario Kart, this ain't), and there aren't that many alternate paths to take...
...There are moments where racing at high speeds and flying through the air might sound exciting, but even these moments are dull. You move fast, but not blistering speed fast. And did I mention that you always race against exactly one opponent? Be still my beating heart...
Read full review at: www.gamerevolution.comResident Evil 4 Review - Wii Online Games, July 9, 2007
Resident Evil 4 was a spectacular game when it first came out, with amazing graphics for its mother system, the Nintendo Gamecube, contextually sensitive buttons and controls, and interactive cutscenes involving awesome knife fights, portentous plot points, and main-man Leon doing body shots off of hookers in Mexican hell-holes. Or at least, he's that consistently amazing...
...The game feels different in a lot of subtle little ways. For one thing, zombies' heads seem to pop more frequently. At first, I thought this was just a random adjustment, but it occurred to me that it was heavily related to the control scheme. The new pointer makes it impressively easy to catch zombie after zombie in the face with your crummy little pistol from quite a distance...
Read complete review at: www.gamerevolution.com
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